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Kings crown dark souls 2
Kings crown dark souls 2












kings crown dark souls 2 kings crown dark souls 2

I’ve listened to the those who say the name was tainted already by the things that Dark Souls 2 did incorrectly: the onslaught by groups of enemies, the repeated corridor layout that ended in a boss too many times, the bosses themselves being samey in their attack patterns or simply relying too much on double teaming instead of skill. You would have bought it even if you’d read this review first and I’d given it a 3 out of 10, because it’s more Dark Souls 2. Because, let’s face it, you’ve already bought this. I must admit, I’m slightly concerned that this is going to become a regular occurrence and that the only game I’ve completed this year (because I adored it so much ) is going to be watered down by continual content releases for the sake of the money. It has only been six months since the release of Dark Souls 2, and the first of three parts of DLC has just been released in the form of Crown of the Sunken King, and I find myself beckoned once more into the realm of Drangleic and the deeper mysteries of Shulva. Many had rung out the joy sponge after finding everything the vanilla game had to offer, and the adventures into Artorias’ Abyss were something completely new and different to tackle – and were received with delight by fans of the series. When the first Dark Souls received its additional content, it was pretty much a swan song for the game.














Kings crown dark souls 2